LRC Changelog
Load Roblox Characters Changelog
All dates on this page are in dd/mm/yy
.
4.4.1-hotfix.1 (10/02/25)
4.4.1 (10/02/25)
4.4.1 (10/02/25)
Improvements
Viewport model is less likely to be revealed in the workspace before fully loading
Added additional expand button for viewport util actions to be shown when the viewport is too small to fit all its actions
Added icons to each expand context action menu that obey studio's theme (does not update if the theme has been changed after the menu is first used)
Moved refresh/sync to the left side of the viewport
Added loader option Remove Packages: Defaults each limb to 0; the default rig (not available with magic insert)
Added loader option Ignore Body Scale: Resets the character's body scales to the default (not available with magic insert)
Improved quality of certain icons
Fixes
Rotated Oxalyl auth key in all places
Fixed light theme conflicts
Theming now properly applies to ViewportFrames and ImageButtons
'Recently Loaded' setting is now correctly included in the settings export feature
4.4.0 (07/02/25)
4.4.0 (07/02/25)
Improvements
Added settings to toggle recently loaded characters
Added ability to export/import plugin settings/local data
Switched to a dedicated plugin toolbar; switched from
Wolfite
toolbar toLoad Roblox Characters
toolbarRotated Oxalyl auth token
Added additional expand button for the loader's top_buttons to be displayed when the widget is too small to fit the other actions, affects: Outfits, Animations, Inspect
Added ability to refresh/sync a character's appearance. Available for imported models if the user ID is available
LRC now checks for new updates after 50 minutes when/if opened
Fixes
Improved plugin stability, especially in development environments and with certain plugins installed
4.3.0-hotfix.2 (05/11/24)
4.3.0-hotfix.1 (04/11/24)
4.3.0 (29/10/24)
4.3.0 (29/10/24)
Improvements
Friends are now sorted A-Z when Thread Async Functions (
id:mtd
) setting is enabledAdded ability to insert character with
CreateHumanoidModelFromDescription
Friends' usernames are now stored and do not require being requested for tooltips
Increased Home initialisation priority (Home should now load/begin loading sooner)
Added Import Character (BETA) feature to import characters from a local .rbxm file and view/insert them in the loader
Added Locked setting to the loader which will lock/unlock every Part (R6) and MeshPart (R15) underneath a rig
LRC toolbar button now reflects the state of the widget accordingly
Fixes
Now displays 150 outfits under user saved outfits rather than the 50 previously allowed
No longer warns the output if the current version of the plugin isn't below the distributed version
Local development installations now delete the
Wolfite
toolbar to prevent unexpected errors
4.2.3-hotfix.1 (27/10/24)
4.2.3 (26/10/24)
4.2.2 (25/10/24)
4.2.2 (25/10/24)
Improvements
Added ability to adjust FOV/zoom in 3D Preview via the scroll wheel
Usernames are now only requested when necessary instead of being preloaded unnecessarily. This will prevent rate limits when reloading the plugin too many times
Revamped the prompt modal to adapt to small widget sizes
Fixed
Fixed values in body colors RAW not being cleared and resulting in duplicates
4.2.1 (24/10/24)
4.2.1 (24/10/24)
Improvements
Added setting: Thread Async Functions (fka. Use Multithreading;
mtd
); Creates new threads in areas that use asynchronous functions such as loading friends' user thumbnails on Home, allowing for near-instant loading of Home/Friends.Added setting: Use 3D Preview (aka. Use Viewport by Default;
vbd
); Loads character previews using 3D Preview (added this version) when enabled, and defaults tocontain_view.viewport_padding.fallback
(a static image) when disabled.Added 3D Preview (fka. Viewport Model) that loads a 3D character model in
contain_view.viewport_padding.viewport.wm
, and updates it when the rig type or outfit is switched/selected. Also includes a toggle to switch between static (fallback) and 3D and a toggle to disable rotation. Includes warning when rig type has been changed and is different from the origin avatar.Added Export feature to export characters as
.rbxm
, requires the character to already exist in the workspace before being available, fallbacks to forbidden cursor and banner warning when clicked if no existing rig is found.Added Animations feature with ability to select equipped emotes, paste and use an existing animation ID (verifies asset ID and asset type to reduce errors, some cases only display warnings), or an exisiting emote which is automatically converted to an animation ID. Only available for R15 rigs, looping forcefully enabled, option for Highest Priority (
Enum.# AnimationPriority.Action4
) available.Added ability to Inspect a user's character/outfit, including their equipped assets and emotes, raw scales data, raw body colors data, raw body color3s data.
Fixes
Fixed: Settings not displaying correct states.
Known Bugs/Issues
Resolution on R15 rigs may be awfully low unexpectedly. No reason or solution is known.
Notes
Misc: Imported lxm module for use in future minor update, import character model was postponed due to inability to deserialize attributes' cdata binary string.
Missing edge-case: Smaller sized widget may result in actions that are unreachable or uncomfortable.
Progress on deserializer has been stored in ServerStorage for future use
4.1.1 (20/10/24)
4.1.1 (20/10/24)
Fixes
Fixed loader main content visibility not being reset properly, making the main loader ui invisible permanently if another user is opened while the loader's outfit selector is active
Improvements
Added 'Combine Identical Names' setting (ID: cin) to combine user's display names and usernames together if they are identical
4.1.0-hotfix.1 (11/10/24)
4.1.0 (11/10/24)
4.1.0 (11/10/24)
Improvements
Added Resolver to help resolve network issues
Improved 'Developer Installation' label which replaces the 'Update Available' label to display when the plugin is installed locally
Improved text scaling on most pages and added mini view scale
Improved tooltip sizing
Spinners will now pause when they are not actively visible to save resources
Removed unnecessary objects from
lrc4.r.ui.app
, total rbxmx file size is currently~2,043 KB
.Added update notice to the settings page detailing the current version and the distributed version
Added check for an attribute named
lrc4__error_usi_requests
which will cause the wrapper to error requests when found
Fixes
Fixed network issues at loading Home not being caught properly
Fixed context-action menu displaying
Open in Outfit Editor...
instead ofOpen in Outfit Loader...
4.0.1 (08/10/24)
The entries below are historic and may be inaccurate/incomplete
4.0.0 (27/08/24)
4.0.0 (27/08/24)
Improvements
Revamped LRC; update to LRC4 from LRC3; bumped major version from 3 to 4
Switched versioning to SemVer
Redesigned UI
The plugin is now being served from a widget, allowing it to be resized freely
The plugin is now not loaded until first used in a studio session
LRC now uses Google Material 3 Icons, as opposed to FlatIcon
Removed Donate game link
Switched from Hydrogen Proxy (https://hydrogen.wolfite.dev/) to Oxalyl Proxy (https://oxalyl.apis.wolf1te.com/)
Added loader option to hide a character's health
Added loader option to disable auto scaling of a character's Humanoid
Added
inspectable
loader option, allowing an inserted character to be inspected by a playerLoader now automatically detects and pre-selects the correct rig type for a character, including for outfits
Added tooltip to loader options that require script injection permissions
Added bookmarks: Ability to bookmark players and save them for later
Added recently loaded: Displays (30 of) your most recently inserted characters, for quick and easy access
Switched friends to a grid layout, now displaying all of them at once
Remade the AutoApply/AutoUpdate script to be more efficient and accurate.
Changed
Display Names+
setting toPrioritise Display Names
, works identicallyAdded setting: Compact Title: Compact the widget title to "LRC4" as opposed to "Load Roblox Characters 4"
Added setting: Include Metadata: Include metadata on loaded characters
Added setting: Insert at camera: Position characters near camera when inserting
Added setting: Simplified Names: Name inserted character models by their username only
Added ability to apply/restore default settings and reset all plugin data
Added ability to clear associated plugin data and cache of a user, allowing you to refresh their outfits without relaunching studio
Improved plugin adaptability with less empty scroll spaces
Added prompts to 'Leave a review on the Creator Store' and to reach out to @Wolfite_ on Twitter for support
The time a character was last loaded is now saved and displayed when possible
Loader now displays both a user's username and display name and a verified badge if applicable
'Development Installation' label now displayed in place of 'Update Available'
Fixes
All friends are now displayed on the home page
The plugin does not brick when the widget is closed imperfectly
Inserting characters is more reliable, with a less chance to misalign character accessories
(... other misc. undocumented changes)
v3.0d (08/12/23)
v3.0c (22/10/23)
v3.0b (12/10/23)
v3.0a (23/06/23)
v3.0a (23/06/23)
Recorded as a 'revamp', starting on the 3rd of June, 2023
Improvements
Revamped UI
Changed plugin toolbar icon
Changed 'PINNED' header to 'Recommended', displaying the current studio user and users in their team create session
Added 'Friends' to the home page for quick and easy access
Added settings
Display Names+: Prioritise display names in the loader and as name tags. Does not work with searching.
Added a donation game link to the settings page, as well as the current version, credits to FlatIcon, and a mention of AlreadyPro:
"This plugin probably wouldn't exist without AlreadyPro, massive shoutout to him!"
Added Pushable loader option, determining whether or not a character can be pushed by a player in-game or not (determining the Anchored property of its HumanoidRootPart)
Added Show Nametag loader option
Plugin now supports the Verified badge globally
Spinning loader replaced with white 'Loading...' text
v2.3a (22/01/23)
v2.3a (22/01/23)
Improvements
Replaced update/version checking via requiring a module with reading the version from the description, preventing the plugin from being hidden in the Creator Store plugin search for being 'risky'
Response to Roblox Creator Marketplace: Improving Model Safety: https://devforum.roblox.com/t/creator-marketplace-improving-model-safety/1795854
v2.2a (04/11/22)
v2.2a (04/11/22)
Improvements
Adds 'PINNED' header to the current studio user's shortcut, which now opens the loader directly when clicked instead of automatically inputting it into the search bar
Adds loader to the outfits page before it is ready
Adds support for studio light theme
Adds ability to instantly search without further input by putting #inst:@ before your query
Fixes
The position of an inserted character no longer falsely assumes that a rig is R15, and subsequently does not error when trying to insert an R6 character
v2.1b (31/08/22)
v2.1a (31/08/22)
v2.1a (31/08/22)
Improvements
Revamped UI
Adds functionality to search a user by their @ or ID
Displays the current studio user's @username and display name as a shortcut put their name in the search bar
Adds functionality to complete a search with the enter key, as opposed to clicking the search icon
Adds ability to load a user's saved outfits
Adds update required functionality by requiring a module script
Removed
Removed Roblox Premium membership status icon
No crashes recorded.
v1.0a-hotfix.1 (29/02/22)
v1.0a (29/02/22)
v1.0a (29/02/22)
Features
Installation screen,
"Thanks for installing!"
"Press any key or click here to advance."
Search a user by their @username
Insert their selected outfit
Option to toggle 'Always Update'
Displays Roblox Premium icon (queried via RoProxy) next to the user's username if they are a Premium subscriber
Displays the user's UserId in a TextBox, which can be copied
Unstable: crashes consistently.
Last updated
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