LRC Changelog
Load Roblox Characters Changelog
All dates on this page are in dd/mm/yy
.
4.3.0 (29/10/24)
4.3.0 (29/10/24)
Improvements
Friends are now sorted A-Z when Thread Async Functions (
id:mtd
) setting is enabledAdded ability to insert character with
CreateHumanoidModelFromDescription
Friends' usernames are now stored and do not require being requested for tooltips
Increased Home initialisation priority (Home should now load/begin loading sooner)
Added Import Character (BETA) feature to import characters from a local .rbxm file and view/insert them in the loader
Added Locked setting to the loader which will lock/unlock every Part (R6) and MeshPart (R15) underneath a rig
LRC toolbar button now reflects the state of the widget accordingly
Fixes
Now displays 150 outfits under user saved outfits rather than the 50 previously allowed
No longer warns the output if the current version of the plugin isn't below the distributed version
Local development installations now delete the
Wolfite
toolbar to prevent unexpected errors
4.2.3-hotfix.1 (27/10/24)
4.2.3 (26/10/24)
4.2.2 (25/10/24)
4.2.2 (25/10/24)
Improvements
Added ability to adjust FOV/zoom in 3D Preview via the scroll wheel
Usernames are now only requested when necessary instead of being preloaded unnecessarily. This will prevent rate limits when reloading the plugin too many times
Revamped the prompt modal to adapt to small widget sizes
Fixed
Fixed values in body colors RAW not being cleared and resulting in duplicates
4.2.1 (24/10/24)
4.2.1 (24/10/24)
Improvements
Added setting: Thread Async Functions (fka. Use Multithreading;
mtd
); Creates new threads in areas that use asynchronous functions such as loading friends' user thumbnails on Home, allowing for near-instant loading of Home/Friends.Added setting: Use 3D Preview (aka. Use Viewport by Default;
vbd
); Loads character previews using 3D Preview (added this version) when enabled, and defaults tocontain_view.viewport_padding.fallback
(a static image) which disabled.Added 3D Preview (fka. Viewport Model) that loads a 3D character model in
contain_view.viewport_padding.viewport.wm
, and updates it when the rig type or outfit is switched/selected. Also includes a toggle to switch between static (fallback) and 3D and a toggle to disable rotation. Includes warning when rig type has been changed and is different from the origin avatar.Added Export feature to export characters as
.rbxm
, requires the character to already exist in the workspace before being available, fallbacks to forbidden cursor and banner warning when clicked if no existing rig is found.Added Animations feature with ability to select equipped emotes, paste and use an existing animation ID (verifies asset ID and asset type to reduce errors, some cases only display warnings), or an exisiting emote which is automatically converted to an animation ID. Only available for R15 rigs, looping forcefully enabled, option for Highest Priority (
Enum.# AnimationPriority.Action4
) available.Added ability to Inspect a user's character/outfit, including their equipped assets and emotes, raw scales data, raw body colors data, raw body color3s data.
Fixes
Fixed: Settings not displaying correct states.
Known Bugs/Issues
Resolution on R15 rigs may be awfully low unexpectedly. No reason or solution is known.
Notes
Misc: Imported lxm module for use in future minor update, import character model was postponed due to inability to deserialize attributes' cdata binary string.
Missing edge-case: Smaller sized widget may result in actions that are unreachable or uncomfortable.
Progress on deserializer has been stored in ServerStorage for future use
4.1.1 (20/10/24)
4.1.1 (20/10/24)
Fixes
Fixed loader main content visibility not being reset properly, making the main loader ui invisible permanently if another user is opened while the loader's outfit selector is active
Improvements
Added 'Combine Identical Names' setting (ID: cin) to combine user's display names and usernames together if they are identical
4.1.0-hotfix.1 (11/10/24)
4.1.0 (11/10/24)
4.1.0 (11/10/24)
Improvements
Added Resolver to help resolve network issues
Improved 'Developer Installation' label which replaces the 'Update Available' label to display when the plugin is installed locally
Improved text scaling on most pages and added mini view scale
Improved tooltip sizing
Spinners will now pause when they are not actively visible to save resources
Removed unnecessary objects from
lrc4.r.ui.app
, total rbxmx file size is currently~2,043 KB
.Added update notice to the settings page detailing the current version and the distributed version
Added check for an attribute named
lrc4__error_usi_requests
which will cause the wrapper to error requests when found
Fixes
Fixed network issues at loading Home not being caught properly
Fixed context-action menu displaying
Open in Outfit Editor...
instead ofOpen in Outfit Loader...
4.0.1 (08/10/24)
Last updated