LRC Changelog

Load Roblox Characters Changelog

All dates on this page are in dd/mm/yy.

4.3.0 (29/10/24)

4.3.0 (29/10/24)

Improvements

  • Friends are now sorted A-Z when Thread Async Functions (id:mtd) setting is enabled

  • Added ability to insert character with CreateHumanoidModelFromDescription

  • Friends' usernames are now stored and do not require being requested for tooltips

  • Increased Home initialisation priority (Home should now load/begin loading sooner)

  • Added Import Character (BETA) feature to import characters from a local .rbxm file and view/insert them in the loader

  • Added Locked setting to the loader which will lock/unlock every Part (R6) and MeshPart (R15) underneath a rig

  • LRC toolbar button now reflects the state of the widget accordingly

Fixes

  • Now displays 150 outfits under user saved outfits rather than the 50 previously allowed

  • No longer warns the output if the current version of the plugin isn't below the distributed version

  • Local development installations now delete the Wolfite toolbar to prevent unexpected errors

4.2.3-hotfix.1 (27/10/24)

4.2.3-hotfix.1 (27/10/24)

Fixes

  • Replaced reference to 'Motor6D' with string.reverse('D6rotoM') to prevent false-positive shadow ban

4.2.3 (26/10/24)

4.2.3 (26/10/24)

Improvements

  • None

Fixes

  • Disabled Archivable property on viewport rig and deleted Motor6D descendants to prevent it affecting undo/redo

Notes

  • Includes support for opening local characters. This can be tested via inputting /i/ud into the search bar

4.2.2 (25/10/24)

4.2.2 (25/10/24)

Improvements

  • Added ability to adjust FOV/zoom in 3D Preview via the scroll wheel

  • Usernames are now only requested when necessary instead of being preloaded unnecessarily. This will prevent rate limits when reloading the plugin too many times

  • Revamped the prompt modal to adapt to small widget sizes

Fixed

  • Fixed values in body colors RAW not being cleared and resulting in duplicates

4.2.1 (24/10/24)

4.2.1 (24/10/24)

Improvements

  • Added setting: Thread Async Functions (fka. Use Multithreading; mtd); Creates new threads in areas that use asynchronous functions such as loading friends' user thumbnails on Home, allowing for near-instant loading of Home/Friends.

  • Added setting: Use 3D Preview (aka. Use Viewport by Default; vbd); Loads character previews using 3D Preview (added this version) when enabled, and defaults to contain_view.viewport_padding.fallback (a static image) which disabled.

  • Added 3D Preview (fka. Viewport Model) that loads a 3D character model in contain_view.viewport_padding.viewport.wm, and updates it when the rig type or outfit is switched/selected. Also includes a toggle to switch between static (fallback) and 3D and a toggle to disable rotation. Includes warning when rig type has been changed and is different from the origin avatar.

  • Added Export feature to export characters as .rbxm, requires the character to already exist in the workspace before being available, fallbacks to forbidden cursor and banner warning when clicked if no existing rig is found.

  • Added Animations feature with ability to select equipped emotes, paste and use an existing animation ID (verifies asset ID and asset type to reduce errors, some cases only display warnings), or an exisiting emote which is automatically converted to an animation ID. Only available for R15 rigs, looping forcefully enabled, option for Highest Priority (Enum.# AnimationPriority.Action4) available.

  • Added ability to Inspect a user's character/outfit, including their equipped assets and emotes, raw scales data, raw body colors data, raw body color3s data.

Fixes

  • Fixed: Settings not displaying correct states.

Known Bugs/Issues

  • Resolution on R15 rigs may be awfully low unexpectedly. No reason or solution is known.

Notes

  • Misc: Imported lxm module for use in future minor update, import character model was postponed due to inability to deserialize attributes' cdata binary string.

  • Missing edge-case: Smaller sized widget may result in actions that are unreachable or uncomfortable.

  • Progress on deserializer has been stored in ServerStorage for future use

4.1.1 (20/10/24)

4.1.1 (20/10/24)

Fixes

  • Fixed loader main content visibility not being reset properly, making the main loader ui invisible permanently if another user is opened while the loader's outfit selector is active

Improvements

  • Added 'Combine Identical Names' setting (ID: cin) to combine user's display names and usernames together if they are identical

4.1.0-hotfix.1 (11/10/24)

4.1.0-hotfix.1 (11/10/24)

Fixes

  • Hid Twitter social reference before getting policy information

4.1.0 (11/10/24)

4.1.0 (11/10/24)

Improvements

  • Added Resolver to help resolve network issues

  • Improved 'Developer Installation' label which replaces the 'Update Available' label to display when the plugin is installed locally

  • Improved text scaling on most pages and added mini view scale

  • Improved tooltip sizing

  • Spinners will now pause when they are not actively visible to save resources

  • Removed unnecessary objects from lrc4.r.ui.app, total rbxmx file size is currently ~2,043 KB.

  • Added update notice to the settings page detailing the current version and the distributed version

  • Added check for an attribute named lrc4__error_usi_requests which will cause the wrapper to error requests when found

Fixes

  • Fixed network issues at loading Home not being caught properly

  • Fixed context-action menu displaying Open in Outfit Editor... instead of Open in Outfit Loader...

4.0.1 (08/10/24)

4.0.1 (08/10/24)

Improvements

  • Updated @nooneisback's SpriteClip model to SpriteClip2

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